Florian Müllner [Thu, 6 Jun 2013 14:39:23 +0000 (16:39 +0200)]
main: Move pref overrides to JS
We will allow to use mode-specific overrides; in preparation for that,
move the code so that we only override preferences after initializing
the session mode.
network: Don't create submenus for multiple-connection items
As multiple-connections for a Wi-Fi AP won't fit in the new design,
remove submenus right now. Simply make a simple item that connects
to the first known connection for the AP, which should be the common
case.
Florian Müllner [Thu, 23 May 2013 13:49:42 +0000 (15:49 +0200)]
dnd: Use pushModal() to grab the keyboard
Currently we "only" grab the keyboard when starting a drag operation,
which does not impede keybindings to be processed. This is at best
not harmful (like workspace switching), but may have unintended effects
otherwise - for instance, the hot corner is disabled, so having the
corresponding keyboard shortcut still active is fairly odd (not to
mention that it leaves the system in a confused state).
Fix this by switching to pushModal()/popModal(), which will push a
dedicated keybinding mode for us.
Florian Müllner [Thu, 16 May 2013 15:51:31 +0000 (17:51 +0200)]
screenShield: Clear clipboard on lock
Currently the clipboard's contents may leak to unauthorized parties by
pasting into the unlock dialog's password entry and unmasking the entry.
Prevent this from happening by clearing the clipboard on lock.
Florian Müllner [Fri, 31 May 2013 15:59:27 +0000 (17:59 +0200)]
dash: Grow the empty dash during drag operations
When the dash does not contain any applications (either favorites
or running), it is currently impossable to add a favorite via DND.
Grow the dash slightly in that case to provide a drop target.
Florian Müllner [Wed, 5 Jun 2013 12:17:20 +0000 (14:17 +0200)]
dash: Use a single code path for clearing the drag placeholder
We currently only keep track of old placeholders when moving past
the dragged app's current favorite position, as this is the only
case where we need to worry about jitter. Still, moving it into
_clearDragPlaceholder() allows us to consolidate code paths, which
is a good thing ...
Florian Müllner [Fri, 31 May 2013 15:47:48 +0000 (17:47 +0200)]
dash: Make sure _clearDragPlaceholder() resets _dragPlaceholderPos
The function currently only resets the placeholder position if
there is a placeholder; this is not necessarily true, as the
placeholder may be reset outside _clearDragPlaceholder().
If this happens, the placeholder will temporarily stop working
for the "old" position (and permanently if it's the only position).
Just reset the position unconditionally.
Carlos Soriano [Fri, 24 May 2013 10:03:00 +0000 (12:03 +0200)]
appDisplay: Give more horizontal space to control buttons
Before, the text of those buttons were truncated when the text exceeded
the fixed width we had in the CSS.
Now, we give more horizontal space to the control buttons to match
the maximum text length of all buttons.
Adel Gadllah [Wed, 29 May 2013 22:53:37 +0000 (00:53 +0200)]
shell-gtk-embed: Lower tray icon windows to the bottom of the stack
Otherwise they break the "top level window" detection used by the
unredirect code in mutter, causes game windows not to be unredirected
when tray icons are present.
searchDisplay: Remove the setResults/getResultsForDisplay dance
Now that we control our own destiny, I noticed that getResultsToDisplay
is the only user of this._notDisplayedResult, and it's called immediately
after setResults, which is the only thing that sets it. Just remove the
stateness entirely.
searchDisplay: Move the provider actors to the results display
Since the provider icon only appears in the list results, it makes
sense for that to be stored with the results class, rather than outside,
triggered by which sort of display it is.
It turns out that this focus code broke sometime in the 3.6 cycle --
when updating results, the focus is always on the text entry, so this
never gets called. We'll eventually replace it with something that
keeps track of the focused result meta, but for now, remove it.
searchDisplay: Make the results display in charge of updating the actor
While this is a very simple translation right now, soon enough it will
be so that it will have a less crazy "public" API and can do things like
cache result metas.
Since the two paths that call this want to keep the actor in two different
states, it makes sense to just call the one function that's the same between
both individually.
searchDisplay: Add a base class for common parts of search results
Right now, this doesn't give us very much, since IconGrid and StBoxLayout
have different APIs. But since we want to introduce result caching, it
makes to reduce the duplication we already have so we don't need to add
the code to do so in both places.
pushResults, and the original async search API, were originally intended
so search results that weren't immediate could be added as they come in.
Since then, we've decided that the design of search results is that they
should finish at once with all results. Thus, the code was modified so
that pushResults always overwrote the current result set. As such, it makes
sense to rename the method so that the name matches the behavior.
Florian Müllner [Mon, 27 May 2013 19:03:46 +0000 (21:03 +0200)]
messageTray: Fix lightbox outside the overview
Commit d0310bd745968 blindly replaced global.overlay_group with
Main.layout.overviewGroup, but unlike the former, the latter is
hidden while the overview is not active, which makes it unsuitable
for the message tray's light box. In fact, with the removal of
global.overlay_group, there is no longer a container which may
be used both inside and outside the overview, so we can either
recreate the lightbox each time we show/hide the overview, or
use different lightboxes altogether; this opts for the latter.
status/keyboard: Stop destroying the IBusBus object
This is a singleton object inside libibus which means that if we
destroy it (e.g. because ibus-daemon got restarted) then, other
library users, like the ibus gtk+ IM module that we also use
in-process, will break.
Rui Matos [Fri, 24 May 2013 18:59:40 +0000 (20:59 +0200)]
messageTray: Check if the clicked summary item has a right click menu
Commit e71129aa6879b62a04d2fc3b43ff25edd6611987 introduced the
possibility of having summary items without a right click menu so we
should check for one before trying to show it.
Rui Matos [Wed, 27 Mar 2013 00:01:33 +0000 (01:01 +0100)]
status/keyboard: Synchronize input source switching with key events
Currently we simply set the gsettings key when activating an input
source. This obviously introduces a time window, between the event that
activates the switch and when the switch is complete, under which key
events are being delivered to applications and interpreted according
to the previous input source.
The patches in bug 696996 introduce a DBus API in g-s-d that allows us
to know when an input source if effectively active. Using that and
freezing keyboard events in the X server until we hear back from g-s-d
we can ensure that events won't be misinterpreted after an input
source switch.
Passkey is the proper name to be used when we are pairing with a Bluetooth
2.1+ device. PIN are only used for older devices which is not the case
here, the message is only shown when dealing with 2.1+ devices.
workspace: don't use multiple later calls to propagate actualGeometry calls
Meta laters are invoked in reverse order of registration, so
having multiple laters propagating the geometry cause all but the
first one in the frame (which is usually wrong) to be ignored.
Instead, queue at most one later call, and use the last set geometry
in the callback.
In order to make sure that the struts and regions are initialized,
we need to make sure that we do with the conditions that nothing
is transformed, like the uiGroup, and that everything is visible.
These invariants broke during a fix to hide the UI until the
system background texture could be loaded. Now, reorder things so
that the system background is loaded, and then the UI is properly
loaded, and so on.
Florian Müllner [Tue, 21 May 2013 17:04:03 +0000 (19:04 +0200)]
popupMenu: Allow for an optional border for slider handle
While the default style works well will a solid handle, using both
border and fill color would be desirable in classic mode. Add the
necessary (optional) style properties to allow this.
Florian Müllner [Wed, 22 May 2013 16:26:00 +0000 (18:26 +0200)]
screenshot: Hide cursor while magnifier is active
As with the screen recorder, the magnifier already adds its own
copy of the system cursor, so we should not add it again. Just
as in the screen recorder case, we don't address the case where
the cursor should not be included in the screenshot, but the
magnifier adds it anyway.
Florian Müllner [Wed, 22 May 2013 15:48:56 +0000 (17:48 +0200)]
recorder: Hide cursor while magnifier is active
The magnifier adds its own copy of the system cursor to apply the
expected transformations, so we don't need to add it again in the
recorder; this avoids two different cursors showing up in recordings,
but doesn't address the case where the cursor should not be recorded
at all, but the magnifier adds it anyway.
Overview: use a normal chrome actor to handle events during XDND
Instead of using the input mode, when the overview is not modal
it should use a Chrome-tracked actor, that is added to the input
region. Because the overview always takes pointer input when
visible, the actor is added at startup, and it is shown and hidden
as needed.
Florian Müllner [Wed, 22 May 2013 14:42:00 +0000 (16:42 +0200)]
screencast: Fix return value in case of invalid file template
If we are passed an invalid file template, ShellRecorder.record()
will return a %NULL filename; as the Screencast DBus interface
expects a string return value, we cannot return the value unmodified
in that case.
Variable names like "sourceNotificationStackDoneShowing" are too
long, and too undescriptive: this one points to a source, not a
notification stack that has been done showing.
Florian Müllner [Thu, 16 May 2013 17:35:12 +0000 (19:35 +0200)]
appDisplay: Also account for folder popup's close buttons
As the close button of folder popups overlaps at the top, it ends
up being cut off if the folder is located at the very top of the
view. Fix this glitch by taking the button's overlap into account
in that case.
Florian Müllner [Thu, 16 May 2013 15:20:32 +0000 (17:20 +0200)]
appDisplay: Fix cut-off folders in All view
We already take care of growing the view if open folders overlap
at the bottom, however folder popups may still end up being cut
off when opening above the source icon - if the popup is high enough,
its y coordinate will be negative and therefore outside the parent's
allocation. To fix, we can either make sure that folders pop up below
their source icon in that case, or adjust the parent grid's position
as necessary while a folder is open. This implements the latter.
Florian Müllner [Thu, 21 Feb 2013 23:27:25 +0000 (00:27 +0100)]
appDisplay: Expand AllView
If the view doesn't fill the available space, content should still
start at the top rather than the center - not least the positioning
code for folder popups assumes that, so set the appropriate expand
flags.
Allan Day [Sun, 19 May 2013 19:25:03 +0000 (15:25 -0400)]
theme: polish the session chooser
The session chooser list has an embedded look which doesn't fit
well with the rest of the theme. Give it more of a flat appearance
and simplify the visuals.
https://bugzilla.gnome.org/show_bug.cgi?id=695742
Florian Müllner [Sat, 18 May 2013 18:59:57 +0000 (20:59 +0200)]
overviewControls: Move reactive flag to main actor
The main overview actor was made reactive to catch scroll-events
and propagate them; after some code shuffling, the actor that
catches scroll events ended up not being the same actor that's
supposed to propagate this, which broke using the scroll wheel
to switch workspaces.
Elad Alfassa [Fri, 17 May 2013 14:54:23 +0000 (17:54 +0300)]
WindowManager: Show switcher popup for switch-to-workspace-n keybindings
Currently we show the workspace popup for relative targets ("up", "down"),
but not when targetting a specific workspace directly.
There is not really a good reason for that difference, and as we are about
to introduce a new shortcut to target the last workspace (which does vary
with dynamic workspaces), it makes sense to unify the behavior and always
show the switcher.